![]() Fixed an issue where attacking an enemy while it is transforming may cause faulty refresh of Block stats Fixed the display of damage dealt by enemy "Fire Elf" Fixed an issue where passively played cards would be treated as your last-played cards Fixed an issue where "Purify Rune" could not purify status cards gained by partners Fixed an issue where Auto cards that were reduced to 0 cost by "Retain+" would be played automatically at the start of turn Fixed an issue where the "Hand of Fate" card would take effect multiple times when facing multiple enemies Fixed an issue where the "Passive Advance" card did not work properly when it was discarded Fixed an issue where Runes cannot be attached to cards that are granted 5 Rune slots by talent "Artisan" Optimised the descriptions of some cards and terms. Partner cards can now also obtain skin effects Optimised the visual effects displayed when you change hero skin Optimised the visual effects of "Freeze" and "Misfired" Added "singular" to all non-stackable power cards to indicate that they only work once even when played for multiple times Try Erabit's Next Roguelike Deckbuilder September 1, 2023 Fixed the issue where the displayed damage value did not match the actual damage when you used after a monster copied the highest damage dealt this turn and dealt that damage to you.Fixed the conflict between the talent and resurrection items such as Gilded Mask. ![]()
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