![]() ![]() ![]() When your game is all grind and no side-content, it tends to grate on the nerves, which is exactly what Fallen Legion ended up doing. Even so, the difficulty spikes in the game force the player to practice stringent Perfect Blocking or return to earlier stages in order to grind out Exemplar tributes, which kills any sort of narrative momentum established up to that point. The most damning criticism I can give of the game is that, at its core, its content feels akin to a mobile game, despite my confidence that its battle system would never be executable on a system lacking buttons. Outside of town sections and battles, there is nothing else to do except browse the glossary and mess around with your (limited) equipment options. I wish that there were more for me to discuss regarding Fallen Legion, but that is more of a fault of the game’s content than my review. ![]()
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